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Technology In The Classroom With Augmented Reality

We all know how much technology in the classroom can engage and excite our students. I mean, do you all know how much people love Pokemon Go?! Did you know that Pokemon Go is an augmented reality technology? Imagine if you could bring that augmented reality technology into your classroom with a research-based technology tool.

Technology In The Classroom: Augmented Reality With Alive Studios

Eight years ago, I was introduced to Alive Studios, an amazing company. This company created an augmented reality tool called Letters Alive and Math Alive to help students improve their reading and math skills. After seeing the technology at a conference, I had to have it.

So, basically, augmented reality is 3D without glasses. Letters Alive brings letters and sounds to life in amazing 3D using animals. For each letter, an animal comes to life, and you learn uppercase and lowercase letters, sounds, and letter formation. You can then use the animal to build interactive sentences!

Letters Alive In The Classroom

Eight years ago I was fortunate enough to bring Letters Alive into my classroom.  I knew my students would love this technology in the classroom because the tech blew my mind…so I could only imagine a 5-year-old reaction to the software.  But the response from my kids was even more than I dreamed of!

We started using Letters Alive in conjunction with our science of reading-aligned ABC BOOTCAMP curriculum, and the results were astounding.  We compared the data from ABC BOOTCAMP without Letters Alive and the data after using Letters Alive, and we found a 48% increase in letter recognition and a 112% increase in sound fluency.   Below is the data from my classroom for over 4 years. Alive Studios also has independent research results showing the effectiveness of the software, and the software is research-based and backed by teachers, literacy experts, and more!  

technology in the classroom

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technology in the classroom using augmented reality

After seeing the amazing results of ABC BOOTCAMP and Letters Alive, we have partnered with Alive Studios to combine the best tools into a product called  Letters Alive Zoo Keeper Edition!  This combines Letters Alive with ABC BOOTCAMP!  You get ABC BOOTCAMP in an exclusive Zoo Keeper theme that’s only available when purchasing Letters Alive Zoo Keeper Edition!

technology in the classroom to teach phonics

How Do You Use Augmented Reality In The Classroom?

 We use Letters Alive Zookeeper Edition in a whole group setting to practice our letters and sounds. We build and read sentences but use them during our center/workstation/time.  Yes, I let my students use the technology on their own.  After all, it is THEIR technology!  In these videos, you see the students using CVC word picture cards (from my What Does The Fox Say CVC word creation) and building the words using Letters Alive Plus!   As they place the cards, the software says the sound, then the students push the letters together, and the software BUILDS the word on the screen (in 3D) and reads them the word!  So they’re practicing blending CVC words.  And then they write the words.  They can also do word families, blends, and digraphs.

Learn More About Letters Alive Zookeeper Edition Here

Technology In The Classroom: Math Alive

Math Alive is the math component of Learning Alive. Students can build number sense, add, subtract, compare numbers, and more! And it all happens in 3D thanks to the augmented reality technology! We combine our Number Bootcamp curriculum with Math Alive and the results are astounding!

Technology In The Classroom: Rugs Alive

Yes, it’s true. Alive Studios has classroom rugs or carpets that also use augmented reality technology, so the animals in the rug come to life using a free app. Check out this cool tidbit: this rug is THE FIRST one ever made. True story. The first. And now, Alive Studios has completely redesigned the rugs to make them even better.

technology in the classroom 
classroom rugs

The new rugs were designed with teacher input to be more kid-friendly (and classroom-friendly). And guess what? I got the FIRST ONE to be put into a classroom! And don’t worry—I still have the original one! The new rug has blue in the middle, and the logo has been replaced with animal habitats! One of the best features of the rug is the animals because it makes sitting on the carpet easier. My directions to the class are either “Put your feet on an animal” or “Sit on an animal,” and the kids know immediately where to sit!

The rugs work with a free app and free habitat cards. You scan the card and animal, and the animal appears on your device. Then, you can move the animal and place it anywhere in the classroom!

Learn More About Rugs Alive Here

Technology In The Classroom: Journals Alive

Alive Studios now offers My Letters Alive Journals and My Math Alive Journals. These journals allow students to work independently on letters, sounds, and math skills using augmented reality.

technology in the classroom lesson plans

So, that’s how we use Letters Alive and augmented reality in our classroom to increase achievement and engagement while working on literacy and math skills! After using this program for 8 years, I can vouch for the effectiveness of these tools and the fun and engagement they bring! This is a MUST HAVE classroom approved by Mr. Greg!!!!!!

For more detials on each of these tools and to purchase any of them, visit Alive Studios!

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